Implementing WebXR with A-Frame 1.4 and Three.js r148: A Deep Dive into Spatial Computing and 3D Scene Rendering
Learn how to implement WebXR with A-Frame 1.4 and Three.js r148 to create immersive 3D scenes and experiences. This article provides a step-by-step guide to getting started with WebXR, including setup, creating the scene, adding lighting and camera, and rendering the scene.
NextGenBeing Founder
Nov 28, 2025